
This can be especially helpful in curves or slopes to maintain the aesthetics. The finished intersection object will not use the full length of the splines - but the splines are needed to connect the intersection as seamlessly as possible to the splines. First, all splines involved are selected and then saved at any desired location (Fig. These can be exported in the OMSI editor under the tab Spline export in a format (.x) readable for Blender. and preface)īefore modelling an intersection, the basis is fixed (especially with real maps): the splines into which the intersection will later be "fitted" (Fig.
Intersections Editor (see unofficial SDK manual (file Intersections_1_02.pdf) p.19ff. Export of an object from Blender to OMSI. Basic functions of Blender and important shortcuts (Blender-Tutorial, Video-Series, Shortcut 1, Shortcut 2). In this tutorial we refer to the following: The object and especially the crossing construction is a very complex subject. The following part is a construction diary of an intersection. The complete crossing will be built in Blender.īest possible result, preserves performance, best flexibility, unlimited traffic light switching possible, reuse, export "as a wholeĭeep knowledge of Blender required, high effort, error potential highĢ. No need to deal with textures as they already exist, only little knowledge of dazzling is required, unrestricted traffic light control possible, little effort, reuse This is mainly suitable for right-angled crossings on original spline basis. It is built with the templates from the intersection SDK. High number of vertices, much work, not performance friendly No deep knowledge of Blender required, traffic light switching possible, quick fitting of the crossing to splines, export "as a whole This is imported into Blender and then the crossing is completed.Īlthough this method is unpopular, it provides adequate results. The easiest way, no Blender knowledge requiredįlickering of superimposed splines, no collision of vehicles with each other when using "Invis-Splines", only limited traffic light switching possible, usually many splines necessaryįirst of all a basic scaffolding (e.g. There are many terrain spline downloads in the webdisk and in the forum. The intersection is built entirely in the editor using splines.